/*
    Copyright j&g dev team(c). All Rights Reserved
    Notice: NONE
*/

#ifndef TILE_H
#define TILE_H

#include "entity.h"

namespace GoldenAges
{
    class CTile : public CEntity
    {
    private:

    public:
        CTile(void) {};
        virtual ~CTile(void) {};

        virtual void Think(const int &iElapsedTime);
        virtual void Render(SDL_Surface *pDestSurf);
        virtual TiXmlElement SaveData(void);
        virtual bool LoadData(TiXmlElement* pXMLData);
    };
}

#endif // TILE_H

